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Download Game Defense Grid The Awakening Full: Why This Game is One of the Best Tower Defense Games

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Defense Grid: The Awakening is a 3D tower defense strategy video game developed and published by Hidden Path Entertainment. The player in Defense Grid: The Awakening must defend power cores, which are usually found in a power station, from the invading enemy using ten different tower types. Tower construction is limited to specific platforms. Towers can not be destroyed by enemies. Defense Grid: The Awakening was released for Microsoft Windows on December 8, 2008 for the Xbox 360 on September 2, 2009. the adoption of OS X shipped from Virtual Programming on July 7, 2010.




Download Game Defense Grid The Awakening Full



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In this tower defense game, build towers along a maze-like path to protect the power cores from waves of enemy aliens. Choose from a variety of towers, such as laser, electricity, guns and more, each with differing attacks, ranges and special moves like slowing enemies. Each tower costs resources, so plan carefully and earn more resources with each alien you kill.


This game's amazing graphics, great effects and beautiful soundtrack set this game apart and will transport you to an amazing science fiction world. Think strategically to place towers in vital locations and balance building new towers with upgrading old ones. The variety of towers and aliens makes this tower defense game unique, replayable and great for gamers of any skill level.


Defense Grid: The Awakening takes tower defense (TD) games to a whole new level. With stellar graphics, an excellent plot line and plenty of levels it will keep you coming back for more. You are the defense grid in charge of defending your power cores against scores of aliens trying to capture and steal them, but first they have to make it past your line of defense.


You are an advanced computer in charge of defending the power cores. The power cores are what keep you and your assistant, who is also a computer program, powered up so defending the cores is of the utmost importance. Various paths will lead to the location where your power cores are stored and along those paths there will be locations that turrets can be constructed. Later levels include open grids where your turret placement defines the path that the aliens must follow. There is also a storyline that adds depth to the gameplay.


Defense Grid: The Awakening is by far one of the best tower defense games available. With 20 levels and challenges to complete you will be entertained for hours. A tutorial and simple controls let almost anyone play this game. A lack of difficulty settings is more than offset by the number of challenges you will face. If you start playing this game you can be assured that you will soon be hooked.


Defense Grid: The Awakening is a unique spin on tower defense gameplay that will appeal to players of all skill levels. A horde of enemies is invading, and it's up to the player to stop them by strategically building fortification towers around their base. Beautiful environments, spectacular effects, and a dynamic, engaging soundtrack bring the world to life. The controls are intuitive and the gameplay is deep -- the special attacks and properties of each tower work together to provide many ways to succeed.


GameSpot awarded Defense Grid a rating of 8.0 in its review, saying that "this exceptionally balanced tower defense game will keep you coming back to fight off the alien invasion for just one more wave."


Defense Grid: The Awakening is a tower defense video game developed by Hidden Path Entertainment for Windows and Xbox Live Arcade on the Xbox 360. The game was one of the titles promoted by Microsoft during their Game Developers Conference keynote speech on February 20, 2008.[2] The game was released for Microsoft Windows on December 8, 2008, and for Xbox 360 on September 2, 2009. The OS X version shipped from Virtual Programming on July 7, 2010.[3]


Players must defend military bases from waves of attacking aliens by positioning a range of tower-based weaponry. New levels provided as downloadable content have been developed in the two years since the game's initial release. Reviewers praised the game, with many noting that the quality of the game was high for a budget title.


Good tower placement is the key strategic object of the game.[7] Each tower has unique trade-offs that affect ideal placement, such as line-of-sight or ballistic trajectory fire; a large area of effect or damage over time; and minimum and maximum ranges.[8] The "insectoid" enemies arrive in waves and travel along elevated pathways which connect various structures found at the bases. Killing enemies earns resources, which can be used to build more towers and upgrade towers toward two stronger levels.[6] Depending on the tower type an upgrade will provide a more powerful attack, an increased rate of fire and increased range.[9] Tower strength is denoted by the colours green, yellow and red.[10] Towers may be sold (removed) if resources are needed or a player wants to alter pathways.[11] Resources earn interest with the rate increasing the more resources are obtained.[5] The tower defenses are supplemented by the use of an orbital laser which completely destroys all aliens in its blast zone in one strike. The laser is not available in early missions and takes time to recharge. No resources are earned from enemies destroyed by the orbital laser.


During the game, the player battles fifteen types of enemies,[7] each with unique capabilities and strategies.[1] Some aliens are protected by shields which have to be destroyed first before the alien's health will decrease. The aliens will always take the shortest route and some of the aliens fly, requiring towers with aerial weapons for defense. The invaders are able to carry between one and three power cores.[10] If an alien is killed while carrying a core, the orb will slowly float back to the power station.[7] While returning the power core can be grabbed by an alien which will then head for the exit without reaching the power station.[10] A ticker at the top of the screen advises players of the approaching alien wave's formation.[10]


Players have the ability to speed up a game,[7] along with being able to see weapons' range and aerial aliens path, and can also revert to a previously, automatically saved checkpoint.[10] Defense Grid can be viewed at three different levels of zoom.[7] When a level is successfully completed a set of challenges using the same map become available. Players earn medals depending on how well they complete a level.[5] A Steam leaderboard that provides a comparative ranking of player's game scores and other statistics is available.


The story is based on alien invasion of a planet that has a dormant defense grid.[11] As the player is re-activating the defense system with the assistance of a computer to control the machinery and with only limited resources, the aliens attempt to steal power cores. Power cores are "tiny floating orbs" that provide vital power to the defense grid.[10] Cores are carried by aliens, and when the aliens carrying them die, the cores are dropped, and will slowly float back to their central holder. Once all power cores have been taken from the level, the game is over. Only one power core needs to remain when the last wave of aliens are defeated to complete a level.[10]


During development, which started in late 2007, the game was known as Last Stand.[12] The development team were aiming to create a standard tower defense game but in 3D, downloadable and with high production values.[12]


The April 2009 issue of PC Gamer awarded Defense Grid a 90% and an Editor's Choice badge, stating, "Defense Grid is such a charming and challenging experience that shouldn't be missed by tower defense fans. Even if you're not a fan, it may turn you into one."[21] GamePro said, "Defense Grid: The Awakening is a prime example of that sudden transformation of taking an unoriginal, well-known style of video game and turning it into a masterpiece for your PC", awarding the title 4.5 stars out of 5.[7] IGN's 8 out of 10 review stated, "It's an addictive time suck that will have you wishing for more once you've wiped up the last alien."[20] The GameShark review thought Defense Grid was a "solid, well-rounded strategy game".[5] A Thunderbolt Games review thought the game was "a charming little tower defence title with a decent story and challenging gameplay."[23]


In July 2012, a Kickstarter project was created by Hidden Path Entertainment to help fund a sequel game titled Defense Grid 2. In August 2012, the Kickstarter project failed to reach its ultimate funding goal of US$1,000,000 for Defense Grid 2's development. However, the project did succeed in fully funding development of a new 8 level expansion to the original game which was named Defense Grid: Containment.[26] Hidden Path continued to talk to potential investors in an attempt to secure the funding to develop the aforementioned sequel,[27] and on March 6, 2014, it was announced that Hidden Path had partnered with 505 Games in addition to angel investor Steven Dengler's Dracogen Inc. for the sequel. The sequel was released in September 2014 for Microsoft Windows, OS X, Linux, Xbox One and PlayStation 4.


- High Replayability There are approximately 8 hours of gameplay in the main storyline, and many hours of play in challenge modes that give players unique starting conditions and objectives. Each game level is very replayable, and can be solved in many different ways, with increasing rewards for improved efficiency. - Wide Variety of Enemies Over the course of the game, players battle 15 different enemy types that become increasingly stronger, and employ a variety of strategies in an attempt to bypass the player's defenses. As the levels progress, the enemies become tougher and more difficult to defeat. - 20 Unique Levels Defense Grid: The Awakening has 20 unique environments, each with a different placement of roads, tower build locations, and open areas to plan a strategy around. - Numerous Tower Options and Upgrades There are 10 different tower types with 3 levels of capability each. Each tower has unique trade offs that affect ideal placement, such as line-of-sight attack or ballistic trajectory fire. Some towers improve other nearby towers, and some are ideal at specific locations, such as a rear guard tower that unleashes a devastating attack. 2ff7e9595c


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